If you want to know how to mix and master Dubstep or similar heavy, hard-hitting styles of music then this course is for you!
The course is brought to you by FracTroniX, the producer behind the eclectic bass-driven vibes of Metaphra and the upfront, experimental drum and bass of Defazed, and is split into several parts. Each part focuses on a different area of production, with this one teaching how to polish the final mix and then master the track.
The course comes complete with the Logic Project used in the lessons so you can see exactly how everything is done and therefore truly get to grips with every technique explored in this in-depth course.
1. Adding Sub Bass Drops, Incidental Effects and Movement to Sweep FX
After going through the changes to the Logic Project made throughout the course, the lesson goes on to show how to make final improvements and adjustments to the arrangement. These include adding sub bass drops for further impact at the start of certain sections, adding FX sounds to enhance the texture of the mix and create more interest, and using the Tremelo insert to produce a pseudo sidechaining effect on the sweep FX to add more movement and dynamic excitement.
2. More Sidechain Compression and Parameter Automation
This module covers how to further tweak the mix by adding sidechain compression to one or two parts, to help sounds become less flat and work more with each other. Then, all of the transitions throughout the arrangement are checked, to hear where volume, filter or other effects automation is required.
3. Finishing the Mix
This last mixing lesson shows how to make final adjustments to the each track, to ensure the mix is exactly where it needs to be. Levels are modified and EQ changes are applied, as well as some additional insert and send effects added, to make sure parts are standing out enough or not jumping out too much, and each sound is just right.
This lesson shows how to master the final mix. Firstly, the submix tracks are saturated with an overdrive effect, then a metering plug-in is used to view the waveform of the output mix. Multipressor is then added, to get full control over the different bands of frequencies in the mix, and two limiters (adaptive and normal) are used to get the level nice and loud. Once mastered, a final bounce of the track is done.