Our Logic Level 1 course provides students with all the knowledge necessary to start making music with Logic Pro 9. As well as being guided through all the main areas of the software, the modules also provide more general producer information about music, performance and production.
At the end of the course, students should have all the basic skills required to produce their own tracks, with the modules going from the jamming stage right through to final mastering. Students are even introduced to important sound creation methods, such as sampling and synthesizing, the latter with Novation's included classic Bass Station software synth.
Also included with course is nearly 1GB of royalty-free samples from Loopmasters.
Click here to download the free information pack without any obligation to buy.
1. Introduction to the Course and Logic Basic Concepts
Introduces the course style and preferred working methods then moves onto the first steps with Logic, beginning with the preferences and setting up and then moving onto the software layout and various display and edit options. As well explaining the basics of what each area of the software is for, there are some tips for how to speed up navigation and how to create your own customised displays using the screensets facility.
2. Getting Started and Creating/Editing Audio Regions - Introduction to Looping and Flex
Shows how to get started with a session and how to create tracks. Covers how to create audio regions from the File Browser, using Apple Loops or with samples from Finder, then how to set up loops in the Arrange window and within regions. Also introduces flex time and how to manipulate an audio region's waveform.
3. Creating and Editing MIDI Regions - Introduction to the Piano Roll
Briefly explains MIDI and how to set up a MIDI track and Logic instrument. Looks at what a MIDI region is and the various ways it can be created, such as playing and drawing. Then, how to edit MIDI notes in the Piano Roll window, focussing on quantisation and timing, note length, velocity and pitch.
4. More Region Editing and Arranging - Introduction to the Sample Editor
Teaches how to edit audio regions in the Arrange window using the scissors and marquee tools, as well as how to edit audio files in the Sample Editor. Also shows more about transposing regions to stay in key with your song. Demonstrates some methods for laying out a track, as well as showing how to navigate round an arrangement and speed up the editing process.
5. Recording in Logic
Explains the basics of audio recording, such as how to set up a track's input and monitoring settings. Shows the various ways that audio can be recorded, such as continuously, with autopunch or in cycle mode. Then how to edit the recorded audio, including how to create a comp of the best sections from multiple takes. Also shows how to turn your recording into an Apple loop.
6. Processing Audio - Introduction to Compression and Filtering
Shows how to add one or more inserts to tracks and how to manage them, then explains presets and how to make your own. Explains the basics of compression, and provides a comprehensive guide to the most important parameters. Also introduces the concept of filtering and manipulating of frequencies, including an introduction to frequency modulation.
7. Building a Drum Track - Introduction to Ultrabeat
Describes the process of constructing drums using Ultrabeat. Shows how to create and edit a hip hop break using a MIDI region and adjusting parameters in Ultrabeat's assignment strip. Also teaches how to make a house drum loop using Ultrabeat's sequencer, showing how to import your own samples as well as how to edit the key parameters in the synth section like filtering and pitch.
8. Mixing Part 1 - Levels, Panning and EQ
Covers working with the Logic mixer, showing all the different parameters available. Teaches about equalisation, track grouping and various techniques for adjusting levels and panning.
9. Mixing Part 2 - Working with Effects - An introduction to Reverb, Delay and Chorus
Shows some of the most important effects for mixing a track, beginning with reverb. Explains how to create and use send FX, showing how to make an auxiliary reverb bus. Teaches the basics and some more advanced uses for delays - showing a longer delay and higher feedback setting for bridging gaps between sections, and use of smaller delay time for effect. Also introduces chorus.
10. Basic Sampling - Introduction to EXS24
Explains what a sampler is and how it works. Shows how to select different instruments in EXS24 and then how to edit their level and pitch. Teaches how to import sounds and then how to edit them in the EXS and Sample Editor, showing trimming, transposition and looping. Also introduces ADSR envelopes, starting with the amplitude envelope and moving onto the filter envelope.
11. Introduction to Synthesizing - Using the Bass Station plug-in
Explains the basics of synthesizing using the included Novation Bass Station as an example. Shows the main parameters available in each synth section, demonstrating oscillator waveforms and pitch, and envelope and LFO modulation. Ends by showing how to use this knowledge to create your own sounds.
12. More on MIDI - Controlling Logic remotely and using Hardware Synths
Teaches how to control Logic with different types of MIDI controller, including a guide to the Controller Assignments facility for mapping software parameters. There is also an explanation of how to set up key commands for various software functions and a demonstration of how to integrate hardware synthesizers with your song.
13. Introduction to Mastering - Using Multipressor, Limiter and other mastering tools
Explains what mastering is and shows the various stages, focussing mainly on multiband compression and limiting. Also shows Spectral Analysis and EQ, more subtle refining techniques and how to export (bounce) your final track.
14. Introduction to MainStage - Creating a Concert
Teaches you how to use the performance software MainStage to create a concert setup for performing with an instrument or microphone. There is a guide to the layout and usage of the two edit modes, showing you how to construct patches and set up the workspace, as well as how to play along to different audio loops, and also how to map various areas of the concert to your MIDI controller.